Backing up Google Docs with help from Google Apps Script
I’ve started doing physical backups of my network and cloud storage. That’s potentially a whole other topic, but here’s an overview: I have a Sabrent USB SATA dock and two 10tb hard drives. Every...
View ArticleManaging Google Drive share permissions with Apps Script
I use Google Drive for a lot of my personal storage, and I depend on it for keeping my collection of PDFs for various TTRPGs and board game rules. Drive makes it simple to share your PDFs with the...
View ArticleAdding bookmarks to PDFs with .NET
Over the last year or so, I’ve been working up some of my TTRPG adventure notes into PDFs that I’ve released on DMs Guild, DriveThruRPG, and itch.io. Homebrewery is a pretty nice entry-level approach...
View ArticleMarkdown made me a better writer
Is this a hot take? It feels like it, but maybe it’s common knowledge in 2024. Or maybe it’s a deranged thought that only makes sense if you’ve used vim regularly for any length of time. Markdown ends...
View ArticlePrepping TTRPG sessions for cons and gaming events
(You can also find this post on Travel Check, where I’ve moved all my TTRPG blogging.) I’ve written before about my theory of running game sessions at conventions in the context of my experience...
View ArticleBeing a Better TTRPG Player part 4: Take People Problems Out-of-Game
(You can also find this post on Travel Check, where I’ve moved all my TTRPG blogging.) RPGs are traditionally a game enjoyed by the socially awkward. For many of us, that means we don’t like...
View ArticleBeing a Better TTRPG Player part 3: Read Between the Lines
(You can also find this post on Travel Check, where I’ve moved all my TTRPG blogging.) (Read part 2 here) This is going to sound like metagaming, but if done in good faith, it isn’t. When you get...
View ArticleBeing a Better TTRPG Player part 2: Actively Share the Spotlight
(You can also find this post on Travel Check, where I’ve moved all my TTRPG blogging.) (Read part 1 here) A good gaming experience is one where every player gets to do something interesting. (And not...
View ArticleBeing a Better TTRPG Player part 1: Read the Table
(You can also find this post on Travel Check, where I’ve moved all my TTRPG blogging.) Over the last several years, I feel like I’ve hit a second wind with tabletop gaming. An obvious factor is the...
View ArticleRecording a panel video with free software
After MomoCon moved online, I had to record a video for my panel, The Joy of Game Development. Since this was a live coding demo, I needed to capture my screen and vocal narration. To make it feel...
View ArticleLudum Dare 46: Procedurally generating potted plants in Unity
For Ludum Dare 46, I created a very simple tamagotchi game called “Potted Plant Simulator” in Unity (you can find the code here). We kicked around this idea for “Keep it Alive” at the Knox Game Design...
View ArticleRunning a Board Gaming Event: Games You Might Not Have Tried
RPGs Golden Sky Stories: I first learned about this game via a Japanese RPGs panel at Anime Weekend Atlanta, and immediately bought a copy because I loved the concept so much. Then I gave it away,...
View ArticleRunning a Board Gaming Event: Cards Against Humanity
Yes, a single game merits an entire post, because there’s a pretty good chance that this game will be your event’s problematic fave. I’ll be honest, I liked Cards Against Humanity. Liked, past tense....
View ArticleRunning a Board Gaming Event: Intimidation Factor and Name Recognition
This is a bit of a tangent on something I touched on in the “Scheduled Games” and “RPGs” posts. Have you ever played Takenoko? It’s actually a fairly beefy game. There are three types of goal cards,...
View ArticleRunning a Board Gaming Event: Running RPGs
Successfully running an RPG at a convention is an art form (one I haven’t mastered). It’s loud and everyone’s under tight time constraints. (Dire Bear Adventuring Co. did an excellent job running...
View ArticleRunning a Board Gaming Event: Scheduled Games
One of my main goals for Hamacon analog gaming was running events. This is typical when you’re talking about CCGs (tournaments) or RPGs (one-shot adventures), but I wanted to extend this to board...
View ArticleRunning a Board Gaming Event: Remember Your Contacts
I updated one section of my “Hamacon Analog Gaming Bible” after every event: a list of people who had run something or otherwise provided content to the event. (This is the primary reason I’m writing...
View ArticleRunning a Board Gaming Event: Game Check Out
If you’re running a free play board game library, you’ll need to have some sort of check-out system. It doesn’t have to be complicated–and it’s better if it’s not–but there’s a surprising amount of...
View ArticleRunning a Board Gaming Event: Setup and Teardown
The next section of my “Hamacon Analog Gaming Bible” is a setup and teardown checklist. There’s nothing revolutionary here, but it’s helpful to remember a few things that will make your life easier...
View ArticleRunning a Board Gaming Event: Your Toolkit
Over my years running Hamacon, I built up a Google Doc I called the “Hamacon Analog Gaming Bible.” These first few posts will be an adaptation of that. The first section is my packing checklist, so...
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